TECHZONE 2017, Jawaharlal Nehru National College of Engineering, National Level Technical Symposium, Shimoga, Karnataka, 5th - 7th May 2017

Registrations Closed
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Event Type:
Venue/Offline Mode
Start Date :
5th May 2017
End Date :
7th May 2017
Location :
Shimoga, Karnataka
Organizer :
Jawaharlal Nehru National College of Engineering
Category :
National Level Technical Symposium
TECHZONE 2017

About Event

A NATIONAL LEVEL TECHNICAL SYMPOSIUM

Events

TECHZONE 2017
www.techzone.jnnce.ac.in
https://facebook.com/jnncetechzone2017
ALL EVENT DETAILS
PRASTUTI – NATIONAL LEVEL TECHNICAL PAPER PRESENTATION COMPETITION
Maximum number of participants in each team : 02
Entry Fee: 300/- per team
Number of Rounds : 1
STREAMS:
Papers can be submitted with respect to following streams.
S1: EC /TC /EEE
1. Wireless Power
2. Advances in Communication and networking
3. Power Electronics and Smartgrid technology
4. Driverless Cars
5. Mobile Payments
6. VLSI technology and Image processing
S2: CS /IS
1. IoT/Artificial intelligence
2. Big data analytics/Hadoop
3. Artificial neural network
4. Blockchain /Cryptocurrency
5. Data management/Data science
6. Virtual reality/Augmented reality
7. Cloud computing/Network security
S3: Mech /Auto
1. Applications of smart vehicles
2. Renewable energy system design
3. Hyperloop application in make in India projects
4. Application of Nano technology in design and material science fields.
5. Highly productive and reconfigurable manufacturing systems


S4: Civil / Env
1. Recent trends in construction industry
2. Construction management life cycle
3. Effective utilization of waste
4. Complexity in highway design & safety measures
5. Nanotechnology in civil engineering
6. Structural behaviour measurement
ANY RELAVENT TOPIC OTHER THAN THE ABOVE MENTIONED WILL ALSO BE CONSIDERED.
3 PRIZES WILL BE AWARDED IN EACH STREAM.
RULES:
1. Maximum 2 members per team 2. “Digital India ” Is The Common Field For All Streams 3. 2 hardcopies of full papers are to be submitted in IEEE format on day of presentation. 4. Time allotted for presentation is 8+2 minutes. 5. Full paper should be in IEEE format and the stream for which the participant is applying has to be
mentioned. 6. Soft copy of the full paper must be sent to the mail id of their respective stream of participant.

For more details,
Contact: Karthikeya N S : +91 7204560190 (stream1) Sachin B.G: +91 7795979018 (stream 2)
Sukruthi S : +91 8762059129 (stream 3) Vaibhava S: +91 8762898691(stream 4)
Email : techzone.prastuti.s1@gmail.com techzone.prastuti.s2@gmail.com
techzone.prastuti.s3@gmail.com techzone.prastuti.s4@gmail.com

DEAD METALS [ROBO-WARS]
ROBO KOMBAT : Dare to challenge

• Team of maximum five members
Entry fee:
For JNNCE participants - Rs.400/-
For NON-JNNCE participants - Rs.500/-

• The bots have to submitted to the organizers 10 minutes before the event

• The machine would be checked for its safety during registration. In case of unsafe bots, the teams will be allowed to modify the bots, in case the team fails to modify their bot in 90 minutes it will be disqualified.

• Judges decision will be final.

• Only one person can control the bot and one person can stay near the arena for monitoring the bot (including electrical, pneumatic, hydraulic, electro pneumatic, hydraulic controls and wirings).

• The max duration of each battle would be 5 minutes except for the finals which is going to be 10 minutes battle, any team that is not ready at the time specified will be disqualified from the competition and the opponent bot will be declared the winner.

• A bot that is deemed unsafe by the judges after the match as began will be disqualified and therefore declared the looser. The match will be immediately halted and the opponent will be awarded win.

• A bot is declared victorious if the opponent bot is immobilized. A bot will be declared immobile. If unable to show a minimum linear displacement of 10cm for 20 seconds. The bot has to maintain a minimum distance of 30cms from the opponent during this time (this does not include cornering).

• If both the bots fail to show any kind of motion during the battle, both bots will be given minimum 5minutes of time to fix there bot and refight.

• If both the bot fail to show any kind of motion during the battle for second time, points will be awared on the basis of their attack & defence strategy they use during the battle, winner will be decided on those points basis.

• In case none of the bots are immobilized, the bot with max number of points will be declared the winner.

• Certain points will be awared by the judges to a bot only if it has a considerable impact/ damage on the opponents bot(Definition of damage will be declared by the judge and will be binding to all. No discussion will be entertained ).

• The bot will score 50 points if it pushes the opponent off the arena.

• The bot will score certain points if it keeps the opponent but not cornered or locked (pushing against the boundary wall)successively for 20 seconds.

• The bot has to Maintain a minimum distance of 60 cms from the opponent during its restore.

• Only 2 restores are allowed per team.

• If the bot topples down, then it can be placed right. It is considered as restore.

• However if the bot gets immobilized by opponents bot, teams cannot ask for restore.

• In case of tie, the bots will have to battle for a time duration of 2 minutes .

• If the bots are critically damaged, the team will be given certain limited period of time to repair, on request with the organisers. The amount of damage will be decided by the judge & it is the sole decision of judges whether to permit or not.

• The bots are not allowed to cut the opponent control wires. Violation of this rule will lead to disqualification.

• The organisers will not provide any kind of accessories during or before the event.

• Only the participants of the team whose match is on are allowed to stay near the arena during the event, and if there are any clarifications, only the participants are expected to communicate with the judges/organizers, in case of any person other than participants interferes, the team will be disqualified at that spot without any discussions.

• The organisers reserve the right to change any or all of the above rules as they deem fit.

• Violation of any of the above rules will lead to disqualification.

• Judges decision shall be treated as final and binding on all.

Arena specifications :
• The arena may have irregularities of +1cm
• Arena may be kept at certain height from the ground.
• It is an open arena and damage of arena could lead to disqualification(only if damage is too high) (These specifications are subjected to change according to organisers convenience )

Bot specification :
• Dimensions of bot should not exceed 65cm*65cm*65cm (l*b*h) at point of time, during the match the external device used to control the machine or any external is not included in the size constraint.
• Weight of the bot should not exceed 40kgs (excluding remote control and control wires 5% tolerance given).
• If any readymade accessories used, then it must be fabricated to the body of the bot,by the participants only.
• Provision must be made by the participants to show the internal circuit when demanded by organisers for inspection.
• Any kind of modifications to the bot at any point of time during the whole event is not allowed.

Mobility :
• All bots must have easily visible and controlled mobility in order to compete.
• Any machine component should not be detached during at any point of the war.
• Methods of mobility includes ::
• Rolling (wheels, tracks or the whole bot )
• Walking (linear actuated legs with no rolling or cam operated motion)
• Shuffling (rotational cam operated legs)
• Jumping and hopping is not is allowed
• Flying (air foil using, helium balloons, ornithopters, hovercrafts etc) is not allowed

Pneumatic or hydraulic system :
• Participant can use pneumatic and hydraulic weapon systems.
• Bots can use pressurized, inflammable gases/ liquid to initialize their pneumatic mechanisms.
• Teams have to bring their own cylinders, organizers will not provide any kind of refilling.

Battery and power supply :
• Both on and off board power supplies are allowed.batteries must be sealed inmobilized electrolyte types(such as gel cells,lithium,NiCad,NiMH or dry cells)
• The voltage between any two terminals in the bot should not exceed 24v and 5ampers
• 230volt ac power will be provided
• Participant can make use of one or more DC/ stepper motors,wiper motors and starter motor
• Use of an IC engine in any form is not allowed • If the bot is wide then the wire should remain slack under all circumstances during the competition in case the participant make wire taut he will be given warning for 2 times and if he repeats it for 3rd time the team will disqualified without any more discussion

Weapon systems :
Bots can have any kind of cutters(should not cut control wires),flippers,saws,lifting devices,spinning hammers etc as weapons with following expectations and limitations
1. Liquid projectiles
2. Any kind of inflammable liquid
3. Flame based weapons
4. Any kind of explosives or intentionally ignited solid or potentially ignitable solid
5. Nets,tape,glue or any other entanglement device.
6. High power magnets or electro magnets
7. Un-tetherad(a rope or chain) projectiles
8. Tethered projectile in any direction with each having a maximum tether length of 50cm are allowed
9. Spinning weapons which do not come in contact with the arena at no point of time are allowed in no case should the arena be damaged by any bot.
Violation of this rule will lead to penalty and even disqualification in extreme cases

SAFETY RULES :
• Compliance with all event rules is mandatory. It is expected that competitors stay within the rules and procedures of their own accord and do not require constant policing.
• If you have a bot or weapon design that does not fit within the categories set forth in these rules or is in some way ambiguous or borderline,please contact the event organisers.
• Proper activation and deactivation of bot is critical. Bots must be activated in arena, testing areas, or with express consent of the event coordinators.
• All weapons must have a safety cover on any sharp edges.
• All participants build and operate bots at their own risk.
• Please take care to not hurt yourself or others when building, testing and competing.
• Each event has safety inspection. It is at the judge’s sole discretion that your bot is allowed to compete. As a builder you are obligated to disclose all operating principles and potential dangers to the inspection staff.
• Judges decision shall be treated as final and binding on all, any kind of arguments will not be entertained.

For technical support and Queries,
Contact:
MADHUSUDHAN: 8088291198
VIGNESH KUMAR H S: 9449999297


MAZE RUNNER (ALL TERRAIN) - THE ULTIMATE RACING EXPERIENCE
It is time to unleash the need for speed in you by racing your robot through the ultimate track.
Rules:
• Maximum number of members allowed per team is FIVE and minimum is TWO, all from the same institute.
• Entry fee: Rs 400
• A team cannot participate with more than one robot.
• A student cannot be in more than one team.
• The event coordinator's decision regarding scoring and judgment will be final.
• Change in rules, if any, will be notified to the registered participants.
• The organizers have the right to change the rules as they deem fit.

Robot Specifications:
• The Robot should fit into box of 30cm X 30cm X 30cm. If the robot uses an external power supply, it will not be included while fitting the robot in the box.
• However, in case of an onboard power supply, the robot along with the power supply should fit within the box.
• Max Weight: 5 kg (Battery weight will be considered if on board)
• The bot must be fireproof and water proof. The organizers will not be held responsible for any damage to any bot due to fire or water elements of the track.
• The Robot should be remote controlled (wired or wireless).
• In case of wireless operation each robot must have two remote controls (or a dual frequency Remote control circuit) which can be switched to either frequency before the start of the race. This is done to avoid frequency interference between the two competing robots in the final round of the game.
• The team must ensure that the potential difference across any two terminals must not exceed 24V. The machine can be powered electrically only.
• Batteries if on board must be sealed. Use of damaged batteries may lead to disqualification.
• Use of IC engines in any form is not allowed.
• Robots should not damage the arena.
• If your robot is wired then the wire should remain slack under all circumstances during the competition. All the wires coming out of the robot should be stacked as a single unit. The Wires should be properly insulated. The length of the wires must be at least 5m.

EVENT RULES:
• Three members of the team are allowed to stay around the arena.
• The track will consist of all the terrains like hills, mountains, lakes, sand and rough roads.
• The arena may consist of slopes, hilly terrain, mud pools, sand pits, liquefied tar, rocks, bumpy roads, ditches etc.
• The inclination will not be more than 40 degrees.
• There will be water barriers on the track. Hence, make sure your robot is waterproof.
• Winners of every round will be decided based on timings.


EC/TC/EEE
MICROELECTRONICA
An event totally based on electronic concepts.
No. of participants in each team – 02
Entry fee: Both for JNNCE and non-JNNCE participants – Rs.200
Number of Rounds: 3
Round 1: Visual Aptitude Round
Basic electronics related questions will be asked.

Teams will have to answer the questions shown in the clips.

Answering time will be based on difficulty level of the question.

Duration: 45 minutes.
Round 2:
1.
Buzzer Round: Electronics and technology based fun questions will be asked. • A question will be fired and the team who presses the buzzer first gets to answer first. • Limited time will be provided to answer each question.
2.
Rapid Fire Round: Questions will be set on electronic components. • Each team will be separately asked finite number of questions. • Each team will get 60 seconds to answer maximum questions.
Duration: 3 hours.
Round 3: Interfacing
Practical test of programming and dumping a given ALP in a specified microcontroller.
Duration: 2 hours
For more details,
Contact: Vibha V: +917829608032

CIRCUITRIX
“A Circuit Designing Challenge”
Are you a Circuit Designer?? Do you have the talent to play with circuits and to bring out the best of its components??
If the answers are all “yes”, then come on! All you have to do is to brush up your concepts and get ready to unleash your designing skills in the ‘CIRCUITRIX’ battlefield at Techzone 2017.
Maximum number of participants in each team: 02
Entry fee: For JNNCE participants - Rs.100/-
For NON-JNNCE participants - Rs.200/-
ROUND 1: Technical Aptitude • A set of 40 questions related to basic electronics and electrical. Questions may be multiple-choice, fill up the blanks, true / false. • Duration: 45 minutes
ROUND 2: I. Components identification: • Participants have to identify the components. II. Find out the missing component: • Participants have to analyse the given incomplete circuit and choose the suitable components from the given list of components to complete the circuit. • Duration: 2 hours
ROUND 3: Circuit Designing and Implementation • Problem statement will be given on spot. • Participants have to use the provided components and must rig up the circuit to get required output. • Duration: 2 hours

For more details,
Contact: NIKHIL V G – 7022340306


CSE/ISE

Passion Fest with C:
Decoding and Programming
Maximum number of participants in each team:02

Entry fee: Rs.200/- (For both JNNCE and NON-JNNCE participants).

ROUND 1: Decoding
• A program or scenario will be given on the spot.
• Participants have to decode the program output.
• Decoding pattern will be instructed on spot.
• Duration: 30 minutes

ROUND 2: Blind Coding
• Problem statement will be given on spot
• Participants have to solve the problem by coding in C. (monitor will be turned off).
• Result will be based on the logic and minimum number of errors.
• Duration: 45 minutes

ROUND 3: Debugging and Interaction
• Programs will be given with bugs.
• Participants have to debug those programs on spot.
• Judges will conduct the interactive session.
• Duration: 2 hours

For more details,
Contact: TIMMAPPA HEGDE – 9480384875, 8660038475


CODE SOCCER
PROGRAMMING AND DEBUGGING
Maximum number of participants in each team:02
Entry fee: For JNNCE participants - Rs.200/-
For NON-JNNCE participants – Rs.200/-
ROUND 1: APTITUDE • Written test based on ‘C’ aptitude which covers the basics of ‘C’. Duration : 45 minutes
ROUND 2: PROGRAMMING IN C, FINDING & ANALYSING "THE OUTPUT" • Involves on spot programming. • Participants have to find and analyze the output. Duration : 90 minutes
ROUND 3: DEBUGGING • Programs will be given with bugs. • Participants have to debug those programs on sp ot. Duration : 90 minutes
For more details, Contact: NITHIN C BANDI – 9591301250

MECH/IP/AUTO

Devest;Invest
“ Dismantle it to know what’s in it, Assemble it to know what’s with it “

Number of participants per team: 02
Entry fees: for Jnnce student Rs 150, and non Jnnce is to be Rs 200
Duration: First round- 15 min
Second round-20 min
Event description:
 First round:
Participants will be asked again to dismantle and assemble any one of the mechanical components like tailstock, 3-jaw self cantering chuck and tool post of a lathe or even a screw-jack. The choice will be made during the event and before starting the event a demo will be conducted about how to dismantle and assemble the given component to aid the participants.

 Second round :
The participant who are selected in the first round will be qualified for the second round. Here the participants will be asked to dismantle any of the Engine part which will be decided during the event.
Once the given part is dismantled and assembled for the aid of the participants.

 Rules and Regulations;
• Winning team will be declared according to the time basis.
• Machine components given to the participants must be handled with care as they are of high value and are the property of collage.
• In case of any damage caused to the machine components or if there is an instance of losing a component or a tool, the team members itself are responsible and bare the losses.

MADHUSUDHAN
PRAKASH K L
8088291198
9019224358
Aakruthi
1) Maximum number of participants allowed per team is 1
2) Entry fee -$200/-
DESCRIPTION:
• DWI-VIMA a 2D drawing round
• TRI-VIMA a 3D drawing round
4) Total Duration: 150 min
5) Valuators decision is final.
6) Software will be Solid Edge V19
For more queries:
Manoj G R 9483158263
Ganesh Rao 7259366961


CIVIL/ENV/TE
LETZ SURVEY
Maximum number of participants in each team: 02 (Two)
Entry Fee:
For JNNCE and NON-JNNCE Participants: Rs 200/- (Two Hundred Only)
ROUND 1: WRITTEN TEST
⦁ Written Test based on basics of survey ⦁ Duration: 30 minutes *Only the teams qualifying Round 1 are allowed for Round 2*
ROUND 2: SURVEY (FINDING OUT RL AND ELEVATION)
To find out the reduced level and the elevation of the given points.
NOTE: Candidates should carry scientific calculator, work pad (if necessary)
Judging Criteria:
⦁ Judging will be based on the following points; 1 Accuracy 2 Time taken to complete the survey
For more details, Contact: SYED YASEEN: 7829474504

Model Mania
ROUND 1: WRITTEN TEST
• Written Test based on Aptitude and Civil Engineering
• Duration: 30 minute
*Only the teams qualifying Round 1 are allowed for Round 2*
ROUND 2: MODEL MAKING
To design a Bridge of given dimensions using Popsicle Sticks and Glue that can sustain the greatest conceivable load without failure.
Duration: 150 minute (2.5 Hour)
Material Constraints:
• The team should use provided Popsicle sticks and glue to construct bridge.
• Popsicle sticks can be cut or trimmed to any shape or size.
• Adhesives cannot be connected on the free surface of Popsicle stick to enhance the strength.
The team will be disqualified if found using any other material other than provided. (only Scissors may be used, which will not be provided)
Test Criteria:
• Dead weight of the model is noted down in kg.
• The model will be loaded at the center till failure and the load is noted down in kg.
(Failure: Any part of the structure fails loading.)
Judging Criteria:
• Judging will be based on the ratio of 2 (two) criteria,
1. Dead Weight of the Bridge (W in kg).
2. Load sustained before the failure (L in kg).



GENERAL EVENTS
DEBATE - LET TRUTH BE THY AIM, NOT VICTORY OR AN UNJUST INTEREST.
Maximum number of participants in each team: 02
Entry fee:
For JNNCE participants - Rs.100/-
For NON-JNNCE participants - Rs.200/-
Rules:
• Language - English.
• Time duration - 4+1 minutes (4 minutes to talk and 1 minute to conclude).
• From each team, one has to speak for the topic and one against.
• Judgement criteria:
1. Content.
2. Communication.
3. Body Language.
4. Ability to answer questions asked by judges and audience.
• Topic will be disclosed 10 days prior to the event on the website.


For more details,
Contact: LALITHYA TANTRY - 9482766896.

INNOVIZ
What’s INNOVIZ??!!
“Imagination Beyond Convention” It’s a unique game form where your innovative ideas are put forth. And allows us to recreate what we have learnt up to date. As said, ‘The true sign of intelligence is not knowledge, but imagination’ hence this event will be the pinnacle of entertainment & knowledge.
Maximum number of participants in each team: 02
Entry fee:
For JNNCE participants - Rs.200/-
For NON-JNNCE participants - Rs.200/-

ROUND 1: THINK OUT LOUD • This round comprises of 30 Brain Teasers questions. • Duration: 40 minutes

ROUND 2: TECHNICAL DUMB SCHARADES • Any one among 2 participants has to enact the given components name, the other 1 has to guess it. • It will be judged based on number of components guessed. • Duration: 5 minutes

ROUND 3: E - iana • Participants have to guess the jumbled components names in the given passage. • And using those components they have to build the circuit. •

Duration: 1 hour
For more details,
Contact: AMULYA B R – 7259377563
DEEPIKA K L – 8095944172


ANDRO-INVENTO
Techzone’s first ever App-based competition, Ando-Invento will test aspiring app enthusiasts and developers for their skills, knowledge as well as creativity in the field of applications. If you think you’ve got what it takes to be crowned the best Android app know-it-all of this region, come out here and earn the honour you deserve. The competition will consist of 2 phases. Each phase is designed to push different aspects of app knowledge through their limits.
Maximum number of participants in each team: 02

Entry fee:
For both JNNCE and NON-JNNCE participants- Rs. 200/-

Phase 1: The Apptitude Test
• Consists of 30 multiple choice, objective and subjective questions on apps.
• Questions range from general app knowledge, to basic coding.
• If you know about the apps that are trending, you can easily pass this round.
• Duration: 45 minutes.

Phase 2: Apprenticeship
• You can either choose to build an Android/iOS app from scratch or you can choose to have some fun with us, if you aren’t strong with coding.
• The fun part will contain a number of games related to apps like Guess-The-App and App-Quizzes.
• Two winners (2nd and 3rd prize) will be decided in this sector.
• If you are one for coding and think you can win a bigger prize, then we’ll be giving you a problem statement. You will have to design an app based on that statement and the best one will win the 1st prize.
• The judges will check the app for performance, codes, etc.
• You will have to bring the app codes and resources along with the final app.
• You will be given 24 hours to build the app and submit it to us.
• Duration of other half: 30 minutes.

For more details and registrations,
Contact:
Mir Juned Hussain – 0968 696 7924
QUIZ-O-MENIA - general quiz

Maximum number of participants in each team: 02
Entry fee: 100 /- for all participants

Event structure
PRELIMINARY ROUND:

This round is aimed to screen the number of teams to maximum 5 for the next round.

A question paper consisting of 30 questions will be given to each team

1 mark for each right answer
And -.5 for wrong answer

Duration : 30 min

Finals:
This event is aimed at verdict out the best team.


This round consists of 4 sub rounds of which all of them are buzzer round

Points will be given based on the rounds
And highest team with highest points will win the quiz -O- mania title


For more details,
Contact: VIVEK B - 7795585891





HUNTED – Death in the Campus
Number of participants per team – 2
Entry fee – Rs. 200 /- irrespective of college
Someone has died in the JNNCE campus. The Police are not budging from their conclusion that this is a mysterious suicide case. At least they got the ‘mysterious’ part right. The men in khaki have vacated the crime scene for now. It is up to you to look for proper evidence and ascertain if this so-called ‘suicide’ is in fact culpable homicide.
ROUND 1: DEAD HEAT ( Elimination Round )
This round is conducted in 2 stages (description below) to test the speed and comprehension skills of the participants.
• Stage I – Scavenger Hunt Participating teams will be given a list of items randomly scattered around the campus. The teams will have to search for these items without leaving the campus at any point of time. The teams which manage to find all the items taking the least amount of time will qualify to the next stage.
• Stage II – Rapid Comprehension Test Each team will be given a paragraph / passage based on which questions will be asked. They will have to answer the questions within a very small period of time (which will be declared on the spot). The teams with the most number of correct answers will qualify to the next round.
ROUND 2: EAGLE VISION
Initially in this round, one member from each team will be shown a video clip pertaining to the death of the student, after which the other team member will be sent to the actual crime scene where he/she will have to investigate (collect clues) using the information relayed to him/her by the first team member. This is the stage where teams are expected to come to a conclusion if the death is suicide or homicide making use of the clues collected.
ROUND 3: THE TRIBUNAL ( Surprise Round )
Details regarding this round will be given to the finalists 30 minutes before the round commences.
General Rules: 1. Participants are not allowed to leave the campus (during ROUND 1). 2. Teams will be allowed inside the crime scene only with the co-ordinators’ consent (for ROUND 2). 3. Participants are not allowed to take the clues out of the crime scene. You may note down what you believe are clues in a notepad (which will be provided on the spot, for ROUND 2).
For more information,
Contact: AKSHAY SRIRAM : +91 94490 94409

START-UP 50
-Step towards success.
Round 1: (day 1) DURATION: 60MINUTES
 Registered participants will be made as a team of 4 randomly.  Once the teams are formed all teams will be given written test regarding the “Product/concept” specified.  Depending upon the criteria of the entrepreneurial base in the written test , teams will be filtered for next round.  This is to give them clarity and shape for the business/service idea for the concept defined.
ROUND 2: (Day 2) DURATION: 9 AM -5PM
 On the second day at 9 a.m each filtered teams have to execute any business plan within JNNCE campus.  They have to approach the people present within the campus and be innovative as much as possible.  Teams should be honest and any mischief seen will be disqualified at that instant itself.  All teams have to report back at exactly 5 p.m with profit amount and proof of their service/business.
ROUND 3: (DAY 3) DURATION: 10+2 MINUTES
 Reported teams, on day 3 at 9 a.m have to be ready with the presentation of the Business/service they have done on Day 2.  Presentation should contain detailed description of their proposal, their elevator pitch and complete information about their business/service.  Depending upon the innovativeness, time management, usage of investment, profit they have received, winners will be declared.
Rules:
 Investment should be only Rs. 200/- for per team once teams are formed randomly.  During business, for each customer they have to take the photo as the proof.  Each team should involve every team members in the team formed in these 3 days(it will be monitored by our committee people)  Each team should work on “innovative idea” as their business rather than going to regular social business plans (selling edible fruits or food or any such).  Teams have to report before 5 p.m on Day 2 or else they will be disqualified.
For any more information,
Contact: Aishwarya B R: 8762653481 ; Adarsh Sabarad : 8762834471
Individual entries allowed.
ENTRY FEE: Rs.200/- for JNNCE and Non-JNNCE students.


MR & MS TECHZONE


Maximum number of participants in each team: 01
Entry fee:
For JNNCE participants - Rs.200/-
For NON-JNNCE participants - Rs.200/-

ROUND 1: APTITUDE TEST
• Written test to check the logical reasoning of the contestant
• Duration : 45 minutes
ROUND 2: PHYSICAL ROUND
• Participants have to complete all the sports setup in minimum time
• Duration 3 hours
ROUND 3: GROUP DISCUSSION
• Group is formed and a topic will be given for discussion
• Communication skill and command of language will be tested
ROUND 4: CULTURAL ROUND
• Participants have to perform anything (sing/dance/act) in order to entertain judges within given time limit
• Contestants who entertain well will proceed to next round
• Duration : 2 hours
ROUND 5: STRESS INTERVIEW
• 2 girls and 2 boys will be finally qualified for this round
• Judges will check how candidates react to unusual circumstances under pressure
• Duration: 2 hours
For more details, Contact: Manasa KS - +91 96325 45472
Vishnu - +91 80887 39222

Event Caption

FUSION OF EMBLAZED MINDS

Event Theme

DIGITAL CAMPUS 2.0

Departments:

CSE ECE EEE Instrumentation Mechanical Civil Chemical Energy Metallurgy Industrial BioTechnology Telecommunication Physics Ocean Aeronautical Aerospace Automobile Design Marine Ocea

Accommodation

Nandeesh
9620615098

How to reach Jawaharlal Nehru National College of Engineering, Shimoga

Jawaharlal Nehru National College of Engineering,Navule, Shimoga-577 204, India


Traveling to Shimoga

By Air
Presently, Mangalore airport is the nearest airport that connects Shimoga to all the major cities in India, such as Mumbai, Bangalore, Goa, Kochi, Kozhikode and Chennai. Located at a distance of about 200 kms from Shimoga, the airport is also well connected with international destinations such as Abu Dhabi, Muscat, Doha, Bahrain, Kuwait and Sharjah. An airport in Shimoga is also under construction and would soon be operational.

By Rail
Shimoga is well connected by railways. Falling under the South Western Railways', the Shimoga town railway station is connected with Talguppa. The station falls under the Bangalore-Talguppa rail route. Bangalore-Shimoga Express regularly plies up and down the route. The nearest main railhead is Tarikere Junction Railway Station.

By Road
Shimoga is connected by road to all of the important locations in the state. From Bangalore, one can take the NH 4 towards Yeshwantpur and Nelamangala. On the road to Tumkur, change to NH 206 via Gubbi. Continue on NH 206 and you would reach Shimoga, crossing Tiptur, Arsikere and Kadur.

Event Sponsors in Shimoga

LIC
VIJAYA BANK

Related Links:

TECHZONE 2017 Jawaharlal Nehru National College of Engineering Shimoga Karnataka May 2017 Technical Fests Technical Fests in Karnataka Technical Fests in Shimoga Conferences Conferences in Karnataka Conferences in Shimoga Seminars,